Prerequisites: 20 Intelligence / 20 Willpower / 20 Charisma. (+5 Ether), Lightweight [Common Talent] - Move faster when your armor runs out of durability. (+3 Elemental Intensity), Reduces the damage taken from your flames done to you by 50%. Ice Lance [2 Star Mantra] - Charge in front of you with an ice spear, dealing high damage. i.e Getting hit by Shadowcast mantras while having Galebreathe resistance will immediately change your resistance type to Shadowcast after being hit and vice versa. Nepotism sure does pay! Agility,?? The status effect is represented by blood pouring from the legs. A Build is the culmination of stats, talents, weapons, and more that a character has that forms what they can do and it's play style. Talent Cards or Talents are the main aspect of your character's build. If Phoenix Flame is activated by the use of Flame Within, the healing is reduced to 25% instead. Quest giver located in Lower Erisia near the glider blueprints giver. Talents) Overview Terminology Talents Hits 3 times, blockable and parryable. This is a browser function, but all mainstream browsers should have it. (+3 Ether, + 2 Health). You cannot roll Orbital Ice with Fist of fortitude. Glare - Opponents facing you are briefly stunned. Flame Wisp - Summon a wisp which boosts HP regen and lights campfires when not healing you. Graceful Landing [Common Talent, Agility] - You easily brush off shorter falls, taking no fall damage. Potion Quaffer [Rare Talent] You're accustomed to drinking toxic fluids quickly. (+20 Sanity) (Obtained by wearing a blindfold). Prerequisite: 40 willpower, ~15 strength, Murmur: Ardour, Padded Armor [Common Talent] - You take 5% less damage when your armor is broken. Crit procs are indicated by a red visual effect. Captain Etrea [Common Talent] - [Fists] Moving while blocking with a shield no longer slows you down. Now You See Me [Common Talent] - Your stealth when crouching is increased. Uses 15 Ether and does not proc if you dont have enough Ether, Exploding Mirage Clone [Legendary Talent, Flamecharm Exclusive] - Your mirage clones explode. All Legendary Talents have been converted to Rare Talents. (+2 Passive Agility, +5 Elemental Intensity, +2 Health), Gale Trap [Common Talent, Galebreathe Exclusive] - Knocking a player tags them with a wind trap, cause anyone to pick up that body to get sent flying. (+1 Passive Agility), Bear Trap [Common Talent] - Landing a hit with your critical makes you unable to jump for a duration. Shadow Gun - After a short wind-up, you shoot a short blast of energy from your finger. Fire Forge [1 Star Mantra] - Throw a Dagger at small range. While this is active and they are on ice your rate of healing is doubled. Flame Blind - Blind anyone within a short radius who caught a glimpse of the projectile. At around 10-20 points of Charisma, you may start getting Charisma talents. The ring break after substaining a certain amount of damage. (+10 Carry Load, +3 Elemental Intensity). also some of my fav talents . (+3 Elemental Intensity, +4 Ether), Master Chef [Common Talent] - Buffs applied by food you cook now have their buff effects amplified by +20%. Make your way to the Blindseer oath temple and interact with the middle purple flame in front of Neero. Prerequisites: Read strange writing while wearing a blindfold (Requires 40 Willpower). (+2 Passive Agility, +2 Elemental Intensity, +3 Health), Pressure Break [Common Talent] - Breaking an enemy's posture will cause them take intense wind pressure damage and be flung backwards. Piercing Will [Rare Talent, Willpower] - When your sanity is at stake gain +20% PEN on your attacks. Undying Flame [Rare Card, Flamecharm Exclusive] - Your flame can be casted in the depths. Some these talents will be permanently unlocked after completing these quests, and they will be given to your character(s) upon reaching the required Power. (+3 Health), Prerequisite: 30 Intelligence, Drank Potion, Wild Alchemy [Common Talent, Intelligence] - Potions you prepare will have a chance to have doubled ingredients when mixed. Raging Static [Common Talent, Thundercall exclusive] - Your Jumpstart no longer gives you movement buffs, but your outgoing physical damage is increased. When your Armor is at 0%, movement speed increased by 25%. Reduces the chance of failure while fishing. "wanna make a vow of mastery?" Cards such as Thundercaller, Flamecharmer, and The Sound from Below are examples of this. Tacet Drop Kick - Disguise yourself in tacet and drop kick your enemies. (+1 Passive Agility), Lightspeed Reflexes [Rare Talent, Agility] - Feinting gives a very brief auto-parry window. ago. Light Weapons Unbounded [Generic Talent] - You have gained the ability to surpass your limits and train your Light Weapons attribute to its fullest. Rapid Slashes [30 Light Weapon] - Rush down your opponent cutting them apart. (30 Second Cooldown) (+10 Sanity). Crit procs are rolled for each individual target, not per swing. Mantra names are auto formatted so that caps are forced at the start of every word and cannot be elsewhere. (+5 sanity). Can be obtained by equipping an Aristocrat Coat, which can be found in, Health Pack [Common Talent] - It's extra health, do you need anything else? (+2 Health, +2 Passive Agility), Negate the speed penalty of critical health (<30% HP). Fortitude] - Knocking an enemy grants you 20% damage resistance for 15 seconds. Underdog [Common Talent] - You deal slightly more damage to those with higher HP than you. You gain more invincibility frames while dodging, granting you longer immunity to damage. One will also spawn at the lightkeepers temple. Grand Feast [Common Talent, Generic Talent] - Regain reservoir and ether when gaining hunger from killing. (+1 Passive Agility), Everchanging Aegis [Legendary Talent, Intelligence] - Take more damage from any element. Certain talents are given when a specific outfit is worn. Pure Iron, and Pure Gold are not able to be turned to a blacksmith. What is the fastest way to get Charisma in Deepwoken? User is covered in a blue highlight when the effect is active. Reduce damage taken from the Tier 2 insanity, Scratching. Decreases the amount of time Illusionary servants lasts for you. You can press "Ctrl + F" (Windows)/"Cmd + F"(Mac) to search for talents! If the user have multiple attunement at the same level, it will take the first attunement in the priority list: Thundercall > Shadowcast > Flamecharm > Galebreathe > Frostdraw, Armor Piercing [Rare Talent] - Your bullets now ignore 25% of an opponent's armor. Lose less hunger. Deep Wound [Common Talent] - Assassinating a target with a dagger applies anti-heal for 20 seconds. Also giving the best talent cards alongside. (+5 Health), Knight's Rally [Common Talent] - When using a shield, you ready your block more quickly after taking a hit. (+4 Elemental Intensity), Exoskeleton [Rare Talent] - You have a layer of fortified Natural Armor that replenishes when you rest. Martyr [Common Talent] - Enemies gain less health and posture when knocking you. (+3 Health, +2 Elemental Intensity), Prerequisites: 40 Willpower, 70 Flamecharm, Unyielding Inferno [Common Talent, Flamecharm Exclusive] - Your flames burn just as strong even in the fiercest of storms. second cooldown afterward. The Innate talent of Etreans has a similar effect, but is applied to all buffs and debuffs instead of status effects. (2+ Ether, +8 Reservoir, +3 Health), QuickDraw [Common Talent] - Allows you to fire your offhand gun right after swinging [not necessary on dual guns]. You'll get along famously with the other patrons at the tavern. Strong Hold [Common Talent] - When above half health and two-handing, posture damage taken is reduced. Full Reset [Common Talent] - Knocking an enemy resets your resonance cooldowns. Create an account and join our Discord server! Staying at 75 charisma would enable me to go above 50 fortitude to 75 and equip the best shield in the game, so it's between those two things. (+2 Carry Load). Dazing Finisher [Advanced Talent, Charisma] - Flourishing enemies that are charmed by you cause them to not be knocked back and dazed instead. However, if you pick up the body you gain the speed boost for 20 seconds. Mutual Exclusive: Return to the Dark Ages, Destructive Recovery [Rare Talent] - [Heavy Weapons] Causes your enemies to regenerate significantly less posture when they parry you. Jumper Cables [Common Talent, Thundercall exclusive] - Getting knocked with an active tether allows you to steal health from tethered targets and not get knocked. Intelligence gives you more ether and reservoir so that's useful. At 15 Charisma and beyond, you can get Charisma mantras, such as Sing or Taunt. TheRealPunchee 38.9K subscribers Join Subscribe 1.7K Share Save 61K views 6 months ago #deepwoken #5998 Why is this talent not used at all? Roll 2 - Receive 2 random Talents that are available to you. You will automatically gain Engage at Power 3 and Critical attack at Power 5 on all new slots. Build Creator - Deepwoken Tools. Termite [Common Talent, Unlockable Talent] - You can eat things most would consider inedible. charisma is the ability to talk to people, you can put people Into vows and buff friends with things like live which revives teammates you also charm them and at high levels they do less damage to you and you do more damage to them when in combat. (+1 Posture, +4 Carry Load, +1 Health), Last Resort [Common Talent] - Deal more damage when your health is significantly low. Quest giver located at Etris and The Isle Of Vigils they are the NPC that gives you a free lumber axe. Crystal Impale [Requires Glass Path] - Jumps up and then smashes into the ground dealing multiple hits. (+3 Health), Driving Impact [Common Talent] [Spears] - The first hit of your Spear's Critical Attack will deal the posture damage of the second hit as well. (+6 carry load), Prerequisites: Champion's Whirlthrow, 30 Strength and 50 Galebreathe, Tailwind [Galebreathe Exclusive] - Gain a speed boost after a successful inhale. (+3 Elemental Intensity). Getting hit by another element immediately changes your resistance to that element. E.G casting Fire Blade will make the player say "Fire Blade!". (+8 Sanity, +2 Elemental Intensity), Prerequisite: Agitating Spark and 20 Willpower, Phoenix Flames [Flamecharm Exclusive, Advanced Talent] - Any time you would burn to death, you instead rise again with 50% of your health restored. Prerequisites: Fire Palm (Flamecharm Mantra), Azure Flames [Common Talent, Flamecharm Exclusive] - Many of your flames turn blue, signifying their increased intensity. Monsters are greatly slowed for a few seconds and can be frozen in place with enough hits. Offensive includes mentions to Race, Gender, Sexual Preference and Religion. Art of the Deal [Common Talent] - Your rapport with merchants gives you lower prices! Reduces the Health Regenerations effects of the, Flaming Uppercut [Common Talent, Flamecharm Exclusive] - Ignite flames on an enemy when you uppercut them. Prerequisites: 30 Fortitude, 30 Willpower, Reinforced Armor [Advanced Talent] - Incoming PEN is reduced by 25%. (+5 Sanity), Prerequisites: 15 Fortitude, 15 Willpower, Moving Fortress [Common Talent, Fortitude] - Blocking no longer slows you down as much. (+3 Health), Prerequisite: Use a Greataxe, 30 Heavy Weapons Mastery, Rending Impact [Rare Talent] - [Greataxes] Block breaking an enemy applies knockdown. 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